While there, he helped create several modern JRPG classics like Lost Odyssey and Blue Dragon. Hironobu Sakaguchi is best known for creating the Final Fantasy at Square Enix before he left to form Mistwalker in 2004. Who is Hironobu Sakaguchi and what is Mistwalker? Hopefully, with how popular the game is and how many comments on the reveal trailers say they’d like to see it on more platforms, Mistwalker can port the game to more systems in the future. The experience is tailored for mobile, with Sakaguchi telling IGN Fantasian’s design was inspired by the fact that players have to use their hands to interact with the world on a phone’s screen.įor now, don’t expect the game on Nintendo Switch, PS5, Windows PCs, or Xbox Series X anytime soon. That means it will be available across Mac, iPhone, iPad, and Apple TV devices. As of March 2020, Fantasian is currently only slated for Apple Arcade. This system is shown off in detail in the game’s features, which you can check out below: This system lets players store those encounters before fighting up to 30 enemies at once. Random enemy encounters are a staple of JRPGs, but they can get annoying. The most innovative part of Fantasian’s gameplay is the Dimengeon system, which allows players to store enemy encounters. In Fantasian, players can actually aim their shots and get bonuses if they manage to hit certain objects in the battle. Battles play out with a turn-based system that works through each character in battle. What is the Dimengeon in Fantasian?įantasian looks to be a fairly straightforward turn-based RPG with a couple of standout gimmicks when it comes to gameplay. Inverse reached out to Mistwalker to learn more about this process but has not heard back yet. “It kind of jogs the imagination in a way we didn't think it would, and it expands how you might want to design the game or that particular map,” Sakaguchi told IGN in an interview posted alongside the game’s announcement in March 2020. One of the beautiful dioramas that is part of Fantasian’s world. This gives every environment in the game a distinct and beautiful look, especially for a mobile game. Mistwalker claims that over 150 miniature dioramas were made by people from Japan’s “Tokusatsu” special effects industry who worked on films like Godzilla and Attack on Titan. You might not be able to tell from that reveal trailer, but every area in Fantasian is made up of an actual diorama. While much of the game’s story remains a mystery, Fantasian is certainly an intriguing mix of fantasy and sci-fi, and it’s delivering its story in a way much different than any of Sakaguchi’s recent projects. These will be presented like mini novels with unique art and music. Mistwalker will deliver some of the game’s story unconventionally as players will have to find various memories scattered around the game’s world to get more detailed information. “As players set out on a journey to reclaim Leo’s memories, they will unravel the mysteries of the bizarre mechanical infection slowly engulfing all that is known to mankind,” the premise teases. “Within this multi-dimensional universe, the balance of “Chaos and Order” becomes a key factor in the struggle for these realms and the machinations of the gods who wish to control them.”įrom there, the player’s journey begins as a man named Leo awakens with amnesia following a massive exposition. While not exactly the Cloud-Aerith-Tifa triangle of Final Fantasy VII, it comes a little too close.The description of the story trailer above reveals our first details about Fantasian’s narrative: “The tale begins in a realm governed by machines,” the premise reads. The additional playable characters are similar to the genre's staples, and the story is reminiscent of Final Fantasy IV and Xenoblade Chronicles. While not exactly the Cloud-Aerith-Tifa triangle of Final Fantasy VII, it comes a little too close. The protagonist is an amnesiac who finds himself in the company of an orphaned young woman with mysterious ties to nature and a goddess and a haughty princess who has her own ties to the said goddess. Unfortunately, Fantasian's story feels like it was built from the scraps of Sakaguchi's previous work. However, I've been playing these games for more than three decades, so it's impossible not to compare the stories. It's gorgeous and immersive, plays smooth, and the story is comparable to that of the aforementioned games. If I had never played the first several Final Fantasy games, I would have virtually no complaints about Fantasian. Fantasian Review Screenshot Leo Cheryl Kina (Image credit: iMore)
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